| Boundaries |
|
Bulkify, Falloff, SetBorders, ZeroedEdges |
| Bridges |
|
BlenderBridge |
| Converter |
|
HeightmapToKernel, HeightmapToMask, HeightmapToNormalMap, HeightmapToRGBA |
| Debug |
|
Compare, Debug, Preview |
| Erosion |
Deposition |
DepositionFillHoles, DepressionFilling, Thermal, ThermalFlatten, ThermalScree, ValleyFill |
| Erosion |
Hydraulic |
HydraulicParticle, HydraulicProcedural, HydraulicSaleve, HydraulicStreamLog, Rifts |
| Erosion |
Stratify |
Strata, StrataCells, StrataPlates, StrataTerrace |
| Erosion |
Water |
CoastalErosionDiffusion, CoastalErosionProfile |
| Export |
|
ExportAsset, ExportCloud, ExportCloudToPly, ExportHeightmap, ExportNormalMap, ExportPath, ExportPointsToPly, ExportTexture, ExportTiled, ImportHeightmap, ImportTexture |
| Filter |
Advanced Filters |
FillTalus |
| Filter |
Range |
Clamp, ClampOblique, Remap, Rescale, ShiftElevation |
| Filter |
Recast |
ExpandShrink, Fold |
| Filter |
Recurve |
Equalize, Gain, GammaCorrection, GammaCorrectionLocal, Plateau, Recurve, RecurveKura, ReverseAboveThreshold, Saturate |
| Filter |
Smoothing |
DirectionalBlur, Laplace, Median3x3, SmoothCpulse, SmoothFill, SmoothFillHoles, SmoothFillSmearPeaks |
| Geometry |
Cloud |
Cloud, CloudFromCsv, CloudLattice, CloudMerge, CloudRandom, CloudRandomDensity, CloudRandomDistance, CloudRandomPowerLaw, CloudRandomWeibull, CloudRemapValues, CloudSDF, CloudScale, CloudSetValuesFromBorderDistance, CloudSetValuesFromHeightmap, CloudSetValuesFromMinDistance, CloudShuffle, CloudToArrayInterp, CloudToPath, CloudToVectors |
| Geometry |
Path |
FindCutPath, Path, PathDecimate, PathDig, PathFind, PathFractalize, PathFromCsv, PathInflate, PathMeanderize, PathResample, PathSDF, PathScale, PathShuffle, PathSmooth, PathToCloud, PathToHeightmap |
| Hydrology |
|
FlatbedCarve, FloodingFromBoundaries, FloodingFromPoint, FloodingLakeSystem, FloodingUniformLevel, FlowSimulation, FlowSimulationViscous, MergeWaterDepths, SnowMeltingMap, SnowSimulation, WaterDepthDryOut, WaterDepthFromMask, WaterElevationFromDepth, WaterMask |
| Math |
Base |
Abs, AbsSmooth, Cos, GaussianDecay, Inverse, Lerp, Smoothstep |
| Math |
Convolution |
ConvolveSVD |
| Math |
Gradient |
Gradient, GradientAngle, GradientNorm, GradientTalus |
| Operator |
Blend |
Blend, Blend3, BlendPoissonBf, Mixer, Transfer |
| Operator |
Resynthesis |
QuiltingBlend, QuiltingExpand, QuiltingShuffle |
| Operator |
Tiling |
MakePeriodic, MakePeriodicStitching |
| Operator |
Transform |
Rotate, Translate, Warp, Zoom |
| Primitive |
Authoring |
Brush, Ridgelines, Stamping |
| Primitive |
Coherent |
CellularNoise, CoherentNoise, GaborWaveFbm, Gavoronoise, HemisphereFieldFbm, Phasor, PolygonField, PolygonFieldFbm, WaveletNoise |
| Primitive |
Function |
Band, Bump, BumpLorentzian, Cone, ConeComplex, ConeSigmoid, Constant, GaussianPulse, Paraboloid, PolarShape, Slope, Step, WaveDune, WaveSine, WaveSquare, WaveTriangular |
| Primitive |
Geological |
Badlands, BasaltField, Crater, Island, IslandChain, IslandLandMask, MountainCone, MountainInselberg, MountainStump, MountainTibesti, Multisteps, Plates, Rift, ShatteredPeak |
| Primitive |
Kernel |
KernelCupola, KernelDiskSmooth, KernelGabor, KernelPrim |
| Primitive |
Random |
White, WhiteDensityMap, WhiteSparse |
| Routing |
|
Broadcast, Receive, Thru, Toggle |
| Terrain Features |
Advanced |
Rugosity |
| Terrain Features |
Clustering |
KmeansClustering2, KmeansClustering3 |
| Terrain Features |
ForTexturing |
SelectSoilFlow, SelectSoilRocks, SelectSoilWeathered |
| Terrain Features |
Landform |
ValleyWidth |
| Terrain Features |
Mask Operations |
CombineMask, ScanMask |
| Terrain Features |
Morphology |
AreaRemove, DistanceTransform, MakeBinary, RelativeDistanceFromSkeleton, Skeleton |
| Terrain Features |
Selector |
SelectAngle, SelectBlobLog, SelectCavities, SelectInterval, SelectInwardOutward, SelectMidrange, SelectMultiband3, SelectRivers, SelectSlope, SelectThreshold, SelectTransitions, SelectValley, SelectValue |
| Texture |
|
ColorAdjust, ColorizeBivariate, ColorizeGradient, ColorizeSolid, MixNormalMap, MixTexture, MixTextureMasked, SetAlpha, TextureAdvectionParticle, TextureQuiltingExpand, TextureQuiltingShuffle, TextureSelectColor, TextureSplitChannels, TextureToHeightmap, TextureTransform, TextureUvChecker |
| WIP |
DEPRECATED |
AccumulationCurvature, Border, Closing, CurvatureMean, Dilation, Erosion, MorphologicalGradient, MorphologicalTopHat, Noise, NoiseFbm, NoiseIq, NoiseJordan, NoiseParberry, NoisePingpong, NoiseRidged, NoiseSwiss, Opening, PathBezier, PathBezierRound, PathBspline, PathDecasteljau, RelativeElevation, Ruggedness, ShapeIndex, Terrace, TextureAdvectionWarp, Unsphericity, Vorolines, VorolinesFbm, Voronoi, VoronoiFbm, Voronoise, Vororand |