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ColorizeSolid Node

ColorizeSolid generates an uniform texture based on an input color.

img

Category

Texture

Inputs

Name Type Description
alpha VirtualArray No description

Outputs

Name Type Description
texture VirtualTexture Texture (RGBA).

Parameters

Name Type Description
Transparency Float Transparency as a scalar value
Solid Color Color Solid color.

Example

img

Corresponding Hesiod file: ColorizeSolid.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.

Note

Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.