ColorizeSolid Node
ColorizeSolid generates an uniform texture based on an input color.

Category
Texture
Inputs
| Name | Type | Description |
|---|---|---|
| alpha | VirtualArray | No description |
Outputs
| Name | Type | Description |
|---|---|---|
| texture | VirtualTexture | Texture (RGBA). |
Parameters
| Name | Type | Description |
|---|---|---|
| Transparency | Float | Transparency as a scalar value |
| Solid Color | Color | Solid color. |
Example

Corresponding Hesiod file: ColorizeSolid.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.
Note
Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.