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ExportTexture Node

ExportTexture is a texture to a PNG image file.

img

Category

Export

Inputs

Name Type Description
texture VirtualTexture Input texture.

Parameters

Name Type Description
16 bit Bool Decides whether the output is an 8 bit or a 16 bit PNG file.
Auto Export on Node Update Bool Controls whether the output file is automatically written when the node is updated. Default is false. When set to true, the file is saved automatically on updates. If false, use the 'Force Reload' button on the node to manually trigger the export.
Flip-X Bool No description
Flip-Y Bool No description
fname Filename Export file name.
Filename Pattern String No description

Example

img

Corresponding Hesiod file: ExportTexture.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.

Note

Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.