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TextureAdvectionWarp Node

No description available

img

Category

WIP/DEPRECATED

Inputs

Name Type Description
elevation VirtualArray No description
input VirtualTexture No description
mask VirtualArray No description

Outputs

Name Type Description
texture VirtualTexture No description

Parameters

Name Type Description
advection_length Float No description
Activate Default Mask Bool Enables or disables the internal mask. If the node's 'mask' input is connected, this setting is bypassed and the input mask is used instead.
Mask Gain Float Controls the intensity or influence of the internal mask. Bypassed if the 'mask' input is connected.
Inverse Mask Bool Inverts the internal mask, applying the operator where the mask is low. Ignored if a 'mask' input is provided.
Mask Radius Float Defines the smoothing radius for the internal mask. A value of 0 disables smoothing. This is bypassed if the 'mask' input is used.
Mask Type Choice Specifies how the internal mask is computed: 'Elevation' uses height, 'Gradient Norm' uses slope, and 'Elevation mid-range' selects the middle portion of the height range. This parameter is ignored when a 'mask' input is connected.
value_persistence Float No description

Example

No example yet

No example available for this node.