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ColorizeGradient Node

ColorizeGradient generates a texture based on colormaps to assign colors to data values.

img

Category

Texture

Inputs

Name Type Description
alpha VirtualArray Texture alpha map.
level VirtualArray Data values for color selection.
noise VirtualArray TODO

Outputs

Name Type Description
texture VirtualTexture Texture (RGBA).

Parameters

Name Type Description
clamp_alpha Bool Clamp to [0, 1] to input alpha map.
gradient Color gradient Colormap as a manually defined color gradient.
reverse_alpha Bool Reverse the input alpha map.
reverse_colormap Bool Reverse the colormap range.

Example

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Corresponding Hesiod file: ColorizeGradient.hsd. Use [Ctrl+I] in the node editor to import a hsd file within your current project.

Note

Example files are kept up-to-date with the latest version of Hesiod. If you find an error, please open an issue.