Bridges
Integrations that connect Hesiod to external tools and agents, kept separate from the core engine so the repository stays tool-agnostic.
Each bridge is a self-contained subdirectory with its own README.md explaining what it
is and how to install or use it.
| Bridge | What it provides |
|---|---|
Blender/ |
One-way synchronization from Hesiod to Blender. |
Claude/ |
The hesiod-generate agent skill — drives the headless scripts/hsd procedural-generation toolkit from an LLM coding agent. |
Future bridges (e.g. Unreal, Unity...) would live here as siblings.